Tuesday, July 9, 2013

It's A Lot Less Bovver Than A Hover...

Here's an interesting little tale that illustrates the tortuous development that a model can undergo when the initial concept has not been 'nailed down' so to speak.
I was approached by Michael Struck over at Neo F/X to see if I could build a hovercraft for a project he was working on. Initially it was going to be an industrial concept with plates and rivets. I was rubbing my hands with glee and looking to drag my Airfix SR-N1 kit out of storaage to get some reference material.

However, the concept rapidly changed to something more like the VW Aqua concept that has turned up on the internets recently, only with a more 'retro' feel.

Good chance to get my head around some automobile style sub division modeling, I thought to myself. After some false starts, I finally came up with this.

Good model, but not retro enough. The word from on high was to dump the hovercar concept and go more for a 50's/60's rocket car look. Back to the graphics tablet I went.

Shiny chrome rocket sled it was. This two seater version was to prove a little too compact. Out went the canopy and seats, in went a larger cockpit window.

Interesting progression...

Just in case you were wondering, the title comes from a mid eighties UK advertising campaign extolling the virtues of a standard lawnmower over that of the new fangled Flymo hover mowers that were all the rage at the time - interesting what tangential ideas the mind can throw up.

Gamers' Rebellion Book Trailer

Just finished off the trailer for the third book in George Ivanoff's Gamers trilogy.

Although some of the elements where created in Poser/Cinema 4D, I was able to create some of the 3D work directly in After Effects using Video Copilot's excellent Element 3D plugin. It will be intriguing to see the comparison between Element and the new Cineware plugin that allows Cinema 4D scenes to be utilised directly in After Effects CC. Some suggest that Cineware may spell the demise of Element but I suspect that the plugins will cater for different aspects of 3D use within After Effects.